Add Alpha

From RealMotion Wiki

Image Processing/Operations/Add Alpha

Overrides the alpha channel of a Texture. ​


The Add Alpha box overrides the alpha channel of the input texture with the provided secondary Texture using its first (red) channel as well.


Alpha 2D Texture Receives the alpha texture to be added. The Add Alpha box uses only the red channel if the texture format is RGBA.
Texture 2D Texture Receives the texture to be overridden.


Texture 2D Render Target Outputs the processed texture.


This box has no parameter.

See Also

Boxes related

Texture, Texture Buffer, Texture Components, Add, ​​

Version Information

Current documentation version: 2.1.1. ​ ​