Image Processing/Filters/Antialiasing (SSAA)
Performs SSAA (Screen Space Anti-Aliasing) on an inputted texture.
The Antialiasing Box performs Anti Aliasing using a Screen Space technique on an input Texture.
Antialiasing is a common process that smooths pixelated edge generated by an angular shape. For more information, see the Spatial anti-aliasing wikipedia page.
|Texture||2D Texture||Receives the texture to process.|
|Texture||2D Render Target||Outputs the processed texture.|
|Range||Int||Sets the Range in pixels of the antialiasing values.|
|Sigma||Float||Sets the Sigma value for the antialiasing formula.|
|Threshold||Float||Sets the minimal differential value to apply the antialiasing.|
Current documentation version: 2.1.1.