Antialiasing (SSAA)

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Image Processing/Filters/Antialiasing (SSAA)

Performs SSAA (Screen Space Anti-Aliasing) on an inputted texture. ​


The Antialiasing Box performs Anti Aliasing using a Screen Space technique on an input Texture.

Antialiasing is a common process that smooths pixelated edge generated by an angular shape. For more information, see the Spatial anti-aliasing wikipedia page.


Texture 2D Texture Receives the texture to process.


Texture 2D Render Target Outputs the processed texture.


Range Int Sets the Range in pixels of the antialiasing values.
Sigma Float Sets the Sigma value for the antialiasing formula.
Threshold Float Sets the minimal differential value to apply the antialiasing.

See Also

Boxes related

Scene Renderer, Bilateral Blur, Gaussian Blur, Format, ​​

Version Information

Current documentation version: 2.1.1. ​ ​