Depth Buffer

From RealMotion Wiki

3D/Renderer/Depth Buffer

Generates a depth buffer ​

Description

The Depth Buffer box generates a user-adjustable depth buffer.

For more information, see the Wikipedia Z-Buffering page .

Inputs

This box has no input.

Outputs

Depth Depth Buffer Outputs the created depth buffer.

Parameters

General

Depth Maximal Value Float Sets and scales the depth between 0 and the Depth Maximal Value. If no depth buffer is already created, the Depth Maximal Value sets the value of the depth buffer.

Format

|}

Canvas Settings

Resolution Mode String Allows the box to change the resolution of the outputted texture. Canvas uses the project configuration settings, Custom uses local setting resolution not shared with other box and Project Aspect Ratio uses the project aspect ratio and proportionally scales the height and width. The parameter chooses the reference Canvas setting the resolution of the outputted texture.
Canvas 2D ResolutionRef Chooses the reference Canvas and sets the resolution of the outputted texture.
Maximum Resolution Int Sets the maximal resolution of the X-axis and calculates the resolution of the Y-axis based on the aspect ratio of the Content Canvas.
Lock Aspect Ratio Toggle Locks the Aspect Ratio for Custom resolution.
Aspect Ratio 2D ResolutionRef Chooses the reference Canvas for the aspect ratio.
Size XY Int2 Sets the size in pixels of the outputted texture.

See Also

Boxes related

Node Instancing, Linear Depth, Scene Renderer, ​​

Version Information

Current documentation version: 2.1.2. ​ ​