Image Processing/Filters/Gaussian Blur
Blurs a texture using a gaussian filter.
The Gaussian Blur box blurs the input texture using a gaussian filter.
The Gaussian Blur may be demanding in computer resources. With high resolution textures, the frame rate may be affected by this process. A best pratice is to use a Format box before the Gaussian Blur box to lower the resolution and achieve better performances with a similar result.
General Use Case: The Gaussian Blur may be used in the detection process or as a post process.
|Range||Int||Receives the Range value, in pixels, for the calculation of the gaussian curve.|
|Sigma||Float||Receives the Sigma value for the gaussian curve.|
|Texture||2D Texture||Receives the texture to be processed.|
|Texture||2D Render Target||Outputs the processed texture.|
|Range||Toggle||Enable the Range Input Pin and overrides the Range parameter.|
|Range||Int||Sets the amount of pixels in the calculation of the gaussian curve.|
|Sigma||Toggle||Enable the Sigma Input Pin and overrides the Sigma parameter.|
|Sigma||Float||Sets the sigma value for the gaussian curve.|
|Gaussian Blur||String||Chooses the type of Gaussian Blur between Gaussian, Horizontal, Vertical and Custom Gaussian Blur.|
|Custom Angle||Float||Sets the angle of the Custom Gausian Blur.|
Current documentation version: 2.1.2.