Init Release

From RealMotion Wiki

Utilities/Init Release

Transforms the IFC Pause message sent by a Selector or a Switch into Init Release messages. ​

Description

The Init Release box transforms the Pause message sent by a Selector or Switch into Initialization and Release signals. This is an advanced box control for memory optimization.

IFC signal contains the internal message generated by RealMotion to control boxes functions. The Internal Flow Control messages are sent backward to all boxes regardless of the datatype.

General Use Case: Init Release box is used for optimization purpose in very heavy project.

Inputs

Texture 2D Texture Connects to boxes receiving backwardly the Init Release IFC Messages.

Outputs

Texture 2D Texture Outputs the inputted data to a Selector or a Switch box.

Parameters

General

Reload Map Toggle When enabled, deletes all the preloaded textures from the program when a reset signal is sent by a Selector or a Switch.
Copy Texture Toggle When enabled, makes a copy of the last frame before releasing and output. The copied texture is the new outputted texture.

See Also

Boxes related

Block IFC Signal, Extender, Selector, Switch, Texture Out, Comment, Comment Area, Console Out, ​​

Version Information

Current documentation version: 2.1.0. ​ ​