From RealMotion Wiki

Image Processing/Process/Mipmap

Creates the mipmap chain for a render target resource. ​


The Mipmap box generates the mipmap chain for a render target resource. The mipmap increases rendering speed and reduces aliasing artifacts, but at the cost of an additional memory footprint.

See Mipmap Wikipedia page for more information about mipmap.


Texture 2D Texture Receives the texture to be processed.


Texture 2D Render Target Outputs the processed texture.


Generate Full Mipmap Chain Toggle Enables the generation of a full-mipmap chain.
Mipmap Count Int Sets the iteration count.

See Also

Boxes related

Format, Resize, Scaler, Particle System 2D, ​​

Version Information

Current documentation version: 2.1.0. ​ ​