Receives information captured by an Oculus device.
The Oculus Device receives information from an Oculus Rift Device.
The Oculus Runtime for Windows , from Oculus VR must be installed.
General Use Case: The Oculus may be used to create an immersive experience using Scene Renderer and simulation boxes.
|Recenter||Trigger||Sets as origin the current position and orientation of the connected Oculus Device.|
|Device||Oculus Rift Device||Outputs the information from an Oculus Rift Device.|
|Device||String||Chooses the Oculus device available capture from.|
|Recenter Pose||Toggle||Sets as origin the current position and orientation of the connected Oculus Device.|
Current documentation version: 2.1.0.