Receives data from a pointer device.
The Pointer Device receives data from a Pointer device. The Pointers data type may contains multiple points and related events to support multi-touch.
General Use Case: The box connect a project with a pointer device like a mouse, a touch pad or a multi-touch frame. The outputted data may send in the Texture Pipeline with the Paint box.
|This box has no input.|
|Pointers||Pointer Event Vector||Outputs the pointer data.|
|Canvas||2D ResolutionRef||Indicates the global canvas space used for pointer event reference. The reference canvas normalizes the outputted points.|
|Pointer Device||String||Selects the data device outputted.|
|Primary Mouse Emulation||Toggle||When enabled, the primary mouse will emulate inputs for the first pointer of the device.|
Current documentation version: 2.1.0.