Pop

From RealMotion Wiki

Events/Pop

Reads the data from a stack. ​

Description

The Pop box reads data from a stack written by the Push box during the previous frame. To work, the boxes Push and Pop must share the same stack name.

General Use Case: The Push-Pop boxes offers many possibilities like:
- Sending data to the same box without doing a forbidden recursive loop.
- Sending data anywhere in the project.
- Sending data on multiple graphs in the same project.

Inputs

Init Tex Int Receives the texture outputted on the first frame, before the creation of the stack by the Push box. Active only when the Type Texture is selected.

Outputs

Output Int Outputs the data stored by the Push box on the previous frame.

Parameters

Type String Selects the types of data read in the stack.
Name String Sets the name of the stack.
Initial Value Int Sets the start value before the creation of the stack by the Push box. Active only when the Type Int or Float is selected.

See Also

Boxes related

Push, DMX Send, Network Receive, Network Send, TUIO Receive, TUIO Send, Console Out, Store Value, ​​

Version Information

Current documentation version: 2.1.0. ​ ​