Rotator

From RealMotion Wiki

Image Processing/Operations/Rotator

Rotates a texture on itself. ​

Description

The Rotator box rotates a texture. The Rotator may rotate the texture once or progressively.

Inputs

Texture 2D Texture Receives the texture to rotate.

Outputs

Texture 2D Render Target Outputs the processed texture.

Parameters

General

Angle Float Sets the rotation angle in degrees.
Center Float2 Determines the center of the rotation operation.
Enable Tiling Toggle Enables the tiling of the inputted texture. When disabled, the texture appears only once.

See Also

Boxes related

Invert, Scaler, Translator, ​​

Version Information

Current documentation version: 2.1.2. ​ ​