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Separates container data ​


The Split box separates containers into data. The Split box simply outputs the contained data, whatever type it is.

In RealMotion, there are two categories of containers: those with fixed size (Float2, Float3, Float3, Int2, Int3, Int4) and those with an unfixed size (Vector). A Vector can be composed of any data types, even of fixed size containers. (Ex: Vector<Float4>).


Input Toggle Vector, Byte Vector, Float2, Float2 Vector, Float3, Float3 Vector, Float4, Float4 Vector, Float Vector, Int2, Int2 Vector, Int3, Int3 Vector, Int4, Int4 Vector, Int Vector, Keyboard Event Vector, Matrix4, Node Vector, Pointer Event Vector, String Vector, Texture Vector, Transform Vector, WebBrowser Info, Zone Vector Receives the container to split.


Output-[N] Toggle, Byte, Float, Float2, Float3, Float4, Int, Int2, Int3, Int4, Pointer Event, Node, Pointer Event, String, 2D Texture, Transform, Zone Outputs the contained data



Type String Sets the supported data type.
Container Size Int Sets the size of the container to be split.

See Also

Boxes related

Switch, Get Item, Get Size, Merge, Set Item, Join, Type Converter, ​​

Version Information

Current documentation version: 2.1.1. ​ ​