Texture 3D

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Content/Texture 3D

Loads a 3D texture. ​


The Texture 3D box loads a 3D texture (DDS file). The 3D texture can be viewed as a stack of 2D textures.

For more information about the DDS file format, see the DirectDraw Surface Wikipedia page.

General Use Case: The 3D Texture is useful as a base for noise textures.


Filename String Indicates the path of the texture file to load.
Reload Trigger Reloads the texture on reception of this Event.


Reloaded Trigger Outputs an event when once the file is reloaded. Active only with Async Reload.
Texture 3D Texture Outputs the created texture.



Filename Toggle Activates the Filename Input Pin.
Filename Uri Indicates the path of the texture file to load. The supported file format is DDS.
Enable Async Reload Toggle Enables the Async Reload of the file. When the path change, the image load over a couple of frames to avoid any frame drop.
Reload Toggle Activates the Reload Input Pin.

See Also

Boxes related

Model Shader, Scene Renderer, Texture, Texture Cubemap, Texture Out, Format, ​​

Version Information

Current documentation version: 2.1.0. ​ ​