Texture Loader

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Content/Texture Loader

Loads all inputted texture paths into a texture vector. ​


The Media Loader box loads all paths of the string vector into a texture vector.

General Use Case: The Media Loader box is commonly used to avoid loading while the project runs and ensure a stable FPS. The box is used with the Folder View box and the Get Item box.


Files String Vector Receives the filenames of the textures to load.


Texture Vec Texture Vector Outputs the loaded texture into a texture vector.


This box has no parameter.

See Also

Boxes related

Texture, Folder View, Read XML, Lua Script, Get Item, Get Size, Join, Split, String, ​​

Version Information

Current documentation version: 2.1.0. ​ ​