Loads all inputted texture paths into a texture vector.
The Media Loader box loads all paths of the string vector into a texture vector.
General Use Case: The Media Loader box is commonly used to avoid loading while the project runs and ensure a stable FPS. The box is used with the Folder View box and the Get Item box.
|Files||String Vector||Receives the filenames of the textures to load.|
|Texture Vec||Texture Vector||Outputs the loaded texture into a texture vector.|
|This box has no parameter.|
Current documentation version: 2.1.0.