Translator

From RealMotion Wiki

Image Processing/Operations/Translator

Translates a texture. ​

Description

The Translator box translates the UV of a texture. The Translator may translate the texture once or progressively.

Inputs

Texture 2D Texture Receives the texture to translate.
Translation Float2 Enables the tiling of the inputted texture. When disabled, the texture appears only once.

Outputs

Texture 2D Render Target Outputs the processed texture.

Parameters

General

Enable Input Pin: Translation Toggle Enable the Translation Input Pin and overrides the Translation parameter.
Translation Float2 Sets the basic translation offset.
Enable Tiling Toggle Enables the tiling of the inputted texture. When disabled, the texture appears only once.

See Also

Boxes related

Invert, Rotator, Scaler, ​​

Version Information

Current documentation version: 2.1.1. ​ ​