Image Processing/Filters/Triangle Blur
Triangle blurs a texture.
The Triangle Blur box blurs the texture using a triangle filter.
The Triangle Blur may be used in the detection process or as a post process.
The Triangle Blur may be demanding in computer resources. With high resolution textures, the frame rate may be affected by this process. A best practice is to use a Format box before the Triangle Blur box to lower the resolution and achieve better performances with a similar result.
|Blur Amount||Float||Receives and overrides the Blur Amount parameter.|
|Texture||2D Texture||Receives the texture to be processed.|
|Texture||2D Render Target||Outputs the processed texture.|
|Range||Int||Sets the amount of red pixels within the range. May reduce the frame rate if set too high.|
|Enable Input Pin: Blur Amount||Toggle||Enables the Blur Amount Input Pin.|
|Blur Amount||Float||Sets the blur amount value.|
|Direction||String||Sets the direction of the triangles.|
|Symmetry||String||Chooses the triangle type between symmetrical or asymmetrical.|
|Custom Angle||Float||Sets the angle in degrees of the blur.|
|Enable Randomize||Toggle||Enables the randomization of the blur.|
|Random Amount||Float||Sets the random amount.|
Current documentation version: 2.1.2.